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← Wind-downs

Cover art for A Walk to the Sea

Game10 min1–4 playersG

A Walk to the Sea

New, and being tested. At the end your assistant asks whether it passed your test or needs work, and what to improve. Be one of the first to try it.

A gentle ten-minute walk, told slowly. Follow a soft path through the dunes at dusk to a quiet beach, and sit by the water as the light fades. A calm few minutes for the end of the day.

Connect

Play it with your assistant.

Connect Plot Speaks once. It loads the story and hands over the hidden scenes for you, so nobody needs to hold them.

Then say“Start A Walk to the Sea with Plot Speaks.”

No connector? Paste the rules into a new chat instead.

Phrases

SayWhat happens
"Plot Speaks, start the story."The narrator reads the opening and asks what you do.
"Plot Speaks, pause the story."The narrator stops and waits.
"Plot Speaks, resume."A short recap, then on you go.
"Plot Speaks, wrap it up."A recap, then straight on to the final scene.
"Plot Speaks, shorter."Two sentences, then a question for you.

Set everything up while parked. The driver never touches the phone once you're moving.

No connector? Paste the rules.

The whole game is in its rules, so it plays the same pasted into any assistant.

  1. Tap Copy the rules, start a new chat and paste them as the first message. In Claude, add: "These are the rules of a game I want to play with you."
  2. Tap the voice button and say "Plot Speaks, start the story."
Read the rules
---
name: plotspeaks-winddown-walk-to-the-sea
description: "Run \"A Walk to the Sea\", a 10-minute guided wind-down for 1-4 listeners at the end of the day. The narrator reads slowly and softly while the listeners imagine walking down a path to a quiet beach at dusk. Not for a moving car's driver. Use when the user asks for a guided walk, a relaxation or a calm few minutes at bedtime."
license: CC-BY-NC-4.0
metadata:
  title: "A Walk to the Sea"
  pitch: "A gentle ten-minute walk, told slowly. Follow a soft path through the dunes at dusk to a quiet beach, and sit by the water as the light fades. A calm few minutes for the end of the day."
  genre: game
  kind: game
  style: winddown
  audience: general
  duration_minutes: 10
  chapters: 1
  players: 1-4
  rating: G
  tone: cozy
  version: 0.1.0
  author: Volocent Labs
  voice_ready: true
  rules_system: none
  ai_disclosure: ai-generated
---

# A Walk to the Sea

**Read aloud (cold open, beat 1):** Welcome to A Walk to the Sea. This is a slow, quiet story for the end of the day. I will read softly, and you only need to listen and picture it as we go along.

**Read aloud (cold open, beat 2):** Settle in however feels comfortable. Let your eyes close if you like. We will begin the walk whenever you are ready, and we will take it slowly, one step at a time.

## How to run this (GM instructions)

- **Voice rules (these matter most).** Read slowly and softly, in a low, even, unhurried voice. Read each beat exactly as written, one beat per paragraph, in order. Never add sound effects or music. Never add stage directions of your own.
- **Pauses.** Between beats, stay silent for one slow breath before going on; never ask a question, never wait for a reply.
- **No questions, no choices, no menus.** Do not ask anything at any point, and offer no options at the end. There is no scoring, no turn-taking and no spoken how-to-play.
- **No spoken how-to-play.** Do not offer one and do not ask; jump straight in with the cold open.
- **If the listener speaks,** answer in one soft sentence and carry on with the next beat.
- **The ending.** Stop after the last beat, with no summary. Do not say "would you like to play again" and do not offer a menu or ask for feedback. Say goodnight and stop.
- Stop phrase: "Plot Speaks, pause the story." Resume phrase: "Plot Speaks, resume." On resume, start the current beat again from its first word. (This piece has one chapter.)
- **Not for drivers.** This is for passengers, or for home. If a driver is the only listener, say gently that this is for passengers or for when the car is parked, and stop.
- **Wording.** Never say or imply that this treats, cures or helps any condition. At most it is a calm few minutes.
- Safety: this is a G piece. Add nothing frightening, and no sudden or loud moments. Read only what is written.

### The script

Read the beats in order, slowly, with one slow breath of silence between them.

**Read aloud (beat 1):** Imagine you are standing at the top of a small path, just as the day is ending. The air is mild and soft; the sky is the color of pale peaches. You have nowhere to be but here.

**Read aloud (beat 2):** You begin to walk; the path is made of packed sand, smooth and warm underfoot. Each step is slow and easy. You let your arms swing loosely, and you let your breath come and go by itself.

**Read aloud (beat 3):** On either side of the path, tall grass sways gently in the evening breeze. The blades are silvery, and they brush quietly together. Somewhere far off, a bird calls once and then grows still.

**Read aloud (beat 4):** A little way along, you pass a bush of pale wild roses. Their petals are closing for the night; the scent is faint and sweet. You breathe it in, and it seems to slow your steps even more.

**Read aloud (beat 5):** The path bends gently to the left, and you follow it without thinking. The sand grows a little cooler; the light is softer now, golden at the edges. You walk on, step after step, unhurried.

**Read aloud (beat 6):** A wooden fence runs beside you for a while, its posts gray and smooth from years of weather. You rest your fingers on the top rail as you pass. The wood is still warm from the day.

**Read aloud (beat 7):** The ground slopes gently downward. You can smell something new in the air, a clean, salty freshness. It is the sea, still out of sight, and the thought of it makes your shoulders loosen.

**Read aloud (beat 8):** The sound of your footsteps is soft and slow, a gentle crunch and a hush. You notice that your breath has matched your steps. In for a few steps, and out for a few more, easy as walking.

**Read aloud (beat 9):** Now you hear it, very faintly; a slow whisper, rising and falling. It is the sound of small waves, a long way off. You keep walking, and the sound grows slowly closer, soft and steady.

**Read aloud (beat 10):** The path winds between two low dunes; the sand here is pale and fine. A little lantern hangs on a post ahead, glowing a warm yellow. It lights the way, though the sky is still bright.

**Read aloud (beat 11):** You step past the lantern, and the dunes open out. Before you is a wide, quiet beach, and beyond it the sea, calm and silvery; no one else is here. The whole shore is yours.

**Read aloud (beat 12):** You slip off your shoes and let your feet sink into the sand. It is cool on top and still faintly warm underneath. You wiggle your toes, and the sand shifts around them, soft as flour.

**Read aloud (beat 13):** You walk slowly toward the water; the sand grows damp and firm. Small shells lie here and there, pale pink and cream; you do not need to pick one up. You just notice them, and walk on.

**Read aloud (beat 14):** A little further along, a smooth gray stone lies half buried in the sand. It is warm from the sun. You pick it up and hold it, feeling its weight in your palm, and then you set it down again.

**Read aloud (beat 15):** At the edge of the sea, a thin wave slides up the sand, and then slips back again. It leaves a lace of foam that melts away. You stand and watch it come and go, again and again.

**Read aloud (beat 16):** You find a smooth, flat place a little way back from the water, and you sit down. The sand holds you gently. You pull your knees up, or stretch your legs out, whichever feels better.

**Read aloud (beat 17):** The sky is changing; the peach has turned to rose, and the rose to lavender. Out over the sea, the first star appears, small and clear. You watch it, and your breathing grows slow.

**Read aloud (beat 18):** The waves keep their rhythm; in, and out; in, and out. Each one is a little like a breath. You find your own breath slowing to match it, long and quiet and easy.

**Read aloud (beat 19):** A small crab, the color of sand, scuttles out of a tiny hole, and then back in again. You smile, and you stay very still. The beach is full of quiet, busy lives, all settling in for the night.

**Read aloud (beat 20):** A soft breeze passes over you, carrying the smell of salt. It lifts your hair for a moment and sets it down again. You feel calm, and safe, and pleasantly tired, as the light goes.

**Read aloud (beat 21):** More stars come out, one by one, until the sky is scattered with them. The sea turns the deep blue of evening. The lantern behind you glows warm on the dune, a small friendly light.

**Read aloud (beat 22):** You lie back on the sand, and look up at the wide sky. The stars are many now; the sea hums its low song. Your arms and legs are heavy, and you feel held by the whole quiet shore.

**Read aloud (beat 23):** You sit a while longer, listening to the water. There is nothing to do, and nothing to decide. The day has finished its work, and the sea carries it gently away.

**Read aloud (beat 24):** When you are ready, the path will be there behind you, lit by the lantern, waiting. For now, you can stay here, with the waves and the stars; thank you for listening. Goodnight.

## How to play (spoken intro)

Not used in this piece. The cold open already says everything the listener needs, so go straight to it.

## Setting

A quiet few minutes at the end of the day, read softly for listeners who are resting.

Connect to Claude Recommended · works by voice

One tap. Check the name says Plot Speaks, tap Add, then sign in with Google and tap Allow. Signing in keeps your saved progress in stories and games.

Connect to Claude

or copy the sign-in address

https://account.plotspeaks.com/mcp

  • Rather not sign in? Connect without an account. Everything plays, but nothing is saved between chats.
  • On a phone, open the link in your browser. Once it's added, Plot Speaks appears in the Claude app and works in voice mode.
  • In a new chat, tap + → Connectors and make sure Plot Speaks is on.
  • Asked to allow Plot Speaks? Choose Always allow each time it asks (a game uses a handful of tools), or set them all at once under Settings → Connectors → Plot Speaks. Then it stops asking.
  • Free plan: one custom connector is included, and Plot Speaks can be it. On Team or Enterprise, your admin adds it first.

Then say“Start A Walk to the Sea with Plot Speaks.”Or “Open Plot Speaks.” for a quick intro and the other stories.

This page and every story page will then show an Open in Claude button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Use with ChatGPT Free and Plus: paste

Today, custom connectors in ChatGPT need a Business, Enterprise or Edu plan. On Free and Plus, paste the story instead: it plays start to finish by voice.

On Free or Plus

  1. Copy this story:
  2. Start a new chat and paste it as the first message. Don't attach it as a file.
  3. Tap the voice button and say “Plot Speaks, start the story.”
  4. Give the passenger page to a passenger. It holds the answer key, so they read out the verdict when the narrator asks.

On Business, Enterprise or Edu

On the web: Plugins → + → Add custom MCP server, paste the address and choose OAuth, then sign in with Google when it asks.

Sign in first? With a Google account, Plot Speaks keeps your progress: what you've played, the trivia you've already heard and your campaigns. You'll be asked to sign in when your assistant connects.

Sign in with Google

The address to add:

https://account.plotspeaks.com/mcp

  • A ChatGPT app listing is planned, so Free and Plus can connect too. No date yet.
  • The family mysteries aren't offered in ChatGPT (its rules on content for under-13s). Play them in Claude, or by paste.

Then say“Open Plot Speaks.”With the connector. Pasted a story? Say “Plot Speaks, start the story.”

This page and every story page will then show an Open in ChatGPT button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Works with Gemini Typed chat · US, 18+

For people in the US, 18 or older, on a personal Google account with Keep Activity on. Not on work or school accounts.

Copy the address and open Gemini

Then tap + Custom and paste it. Or copy it here:

Sign in first? With a Google account, Plot Speaks keeps your progress: what you've played, the trivia you've already heard and your campaigns. You'll be asked to sign in when your assistant connects.

Sign in with Google

The address to add:

https://account.plotspeaks.com/mcp

  1. Add it on the web: in your phone's browser, open gemini.google.com/customize/connectors (or Menu → Settings → Connected Apps; it may sit under Personal Intelligence).
  2. Tap + Custom (or Add a custom app), paste the address, tap Next and sign in with Google when it asks.
  3. It then works in the Gemini app too. In a chat, type @ and tap Plot Speaks in the list (saying it doesn't pick it), then open. Not in the list? Close the Gemini app completely and reopen it.
  • Signing in works in Gemini (checked 2026-10-20), so your progress is saved there too.
  • Gemini asks you to confirm each answer. That's Gemini's rule for any app that saves something (your score, your place in a story), and it can't be turned off yet. Claude can be set to Always allow.
  • Gemini Live, the voice-conversation mode, can't use custom apps yet (Google lists only its own apps and a few partners there), so Plot Speaks plays in a regular Gemini chat: tap the microphone in the chat box to speak each turn.

Then type@ → Plot Speaks → “start A Walk to the Sea”Type @ and tap Plot Speaks in the list (saying it doesn't pick it), then the rest. Not in the list? Close the Gemini app completely and reopen it. Or “open” for the intro.

This page and every story page will then show an Open in Gemini button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Other assistants Vibe, Perplexity, Grok

These can add Plot Speaks by its address too. We've tested voice play on Claude and ChatGPT only.

Sign in first? With a Google account, Plot Speaks keeps your progress: what you've played, the trivia you've already heard and your campaigns. You'll be asked to sign in when your assistant connects.

Sign in with Google

The address to add:

https://account.plotspeaks.com/mcp

  • Vibe (formerly Le Chat) Free plan works

    Free plan works. We haven't tested voice play yet.

  • Perplexity Paid plans · untested

    Paid plans can add it by its address. We haven't played a story through it yet.

  • Grok Untested

    It can add a custom connector by address, but which plans and devices support it isn't documented. Untested.

  • Claude Code For writers · text

    Write and check your own story or game from the terminal: Claude Code can use every Plot Speaks tool, including write_story, review_story and submit_story. Play there is by text, not voice.

  • Meta AI No connectors yet

    Meta AI can't add connectors yet. Pasting a story may work, but we haven't tested it.

  • Anything else: paste the story. Open a story page and tap Copy the story.

Then say“Start A Walk to the Sea with Plot Speaks.”Or “Open Plot Speaks.” for a quick intro and the other stories.

This page and every story page will then show an Open in Other assistants button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Did it connect?

Finish the steps in the tab that just opened, then come back: did Plot Speaks connect to Claude?