Plot Speaks Connect

Storytelling out loud

Stories you play out loud.

Murder mysteries and fantasy adventures you play by voice with the AI assistant you already use. One narrator does every voice. You ask the questions. Made for car rides.

BYOABring your own assistant
  • ChatGPTPaste a story
  • ClaudeConnector, free
  • GeminiConnector, US
  • Le ChatConnector, free

No new app, no account, no subscription. Plot Speaks brings the story and keeps the answer key.

Start here

Connect once, then just say which story you want.

Add Plot Speaks to Claude as a connector. One tap, no sign-in. Claude's Free plan includes one custom connector, and Plot Speaks can be it.

Connect to Claude or copy the address
https://plotspeaks.com/mcp

On a phone, open the link in your browser and tap Add. Once added, Plot Speaks shows up in the Claude app, and it works in voice mode.

Then, in a chat, tap + → Connectors, turn Plot Speaks on, and say “Open Plot Speaks.” for a quick intro and the choice to browse, start or write a story. Or name it: “Start The Last Toast with Plot Speaks.”

Using ChatGPT?

Today, custom connectors in ChatGPT need a Business, Enterprise or Edu plan. On Free and Plus, paste the story instead, and a passenger can hold the answer key with a story's passenger page. A ChatGPT app listing is planned.

In the car, by voice

You“Start The Last Toast with Plot Speaks.”

NarratorRetired judge Marguerite Okafor is hosting her own retirement dinner at Harrow House, a stone place on a hill above the river. You are one of her guests, and one chair at the long table stays empty for a late arrival.

How it works

Three steps, then just talk.

  1. Connect once

    Tap Connect to Claude and then Add. No sign-in, and Claude's Free plan has room for it. Do it once, parked.

  2. Open Plot Speaks

    Say “Open Plot Speaks” for a quick intro, then browse, start or write a story. Or name one: “Start The Last Toast with Plot Speaks.”

  3. Play by talking

    Question suspects, search rooms, roll for initiative. Turns are short, and each one ends with a question for you.

More on how a story goes

BYOABring your own assistant

Use the assistant you already have.

Plot Speaks isn't another app. It's a library of stories that ChatGPT, Claude, Gemini or Le Chat can play with you. Your assistant is the narrator; Plot Speaks brings the story and keeps the answer key.

No new app

Play in the assistant app already on your phone, in the car.

No account with us

No sign-up, no email, no password. The connector has no sign-in.

No subscription

The stories are free. Your assistant runs on the plan you already have.

  • Claude Free plan works

    Add the connector in one tap. Claude's Free plan includes one custom connector, and Plot Speaks can be it.

    Voice tested: the connector loads the story and checks your accusation.

  • ChatGPT Free and Plus: paste

    Custom connectors need a Business, Enterprise or Edu plan today. On Free and Plus, paste the story; a passenger holds the answer key on the passenger page.

    A ChatGPT app listing is planned.

  • Gemini US, 18+

    Add it as a custom app on a personal Google account in the US. Not on work or school accounts.

    Voice not tested yet.

  • Le Chat Free plan works

    Add it as a custom MCP connector, no sign-in needed, on the free plan too.

    Voice not tested yet.

Step-by-step for each assistant

We keep the answer key

Your assistant tells the story, but it never sees who did it. When you accuse someone, it asks Plot Speaks, and Plot Speaks says whether you're right. So the narrator can't spoil the ending, even by accident.

Adventures work the same way: the big surprises stay with Plot Speaks until you reach them.

Your conversation stays with your assistant

Plot Speaks never hears you. It only sees what your assistant sends it: the story you picked, the name you accused, and any rating you give. We count those plays without names or accounts, to learn which stories work.

The chat itself lives in your assistant account (ChatGPT, Claude, Gemini or Le Chat), under that company's privacy terms.

Made for the drive

The best seat is the back seat.

A long drive is an hour of talking anyway. Plot Speaks gives it a plot.

  • Hands-free

    You talk, the narrator answers. Nobody types a thing.

  • Fits the trip

    Stories run 20 to 60 minutes. Longer ones come in chapters, each ending with a recap.

  • Stops when you stop

    Say Plot Speaks, pause the story at the gas station, and resume when you're rolling again.

  • The whole car plays

    Anyone can call out a question. Family mysteries are written for kids about 7 to 10.

  • No screen

    There's nothing to watch. Eyes stay on the window, or on the road.

Set it up before you drive. The driver keeps eyes on the road; a passenger handles the phone if anything needs a tap.

The stories

Pick tonight's story.

Every one is free, written for one narrator doing all the voices, and tested by voice before it goes up.

Dark murder mysteries

Grim cases for grown-ups, best told after the kids are asleep.

  • 35 min

    Last Call at the Blue Lantern

    Written by Volocent Labs

    Port Calder, 1947, and the rain hasn't quit in a week. At four this afternoon Morrie Kastelan, who owns the Blue Lantern, paid you fifty dollars to sit by his front door tonight and watch a moneylender named Vic Szabo.

    Dark murder mystery35 min1–4 playersPG-13

  • 35 min

    The Last Séance

    Written by Volocent Labs

    London, November 1893, and the fog has swallowed Graycliff Place. You came to Madame Garnet's séance as a sceptic, asked by Rosamund Coldwell to expose her, and sat in the dark circle between Rosamund and her father, Ezra.

    Dark murder mystery35 min1–4 playersPG-13

  • 35 min

    Sheaf Night

    Written by Volocent Labs

    You came up to Callowdale to write about Sheaf Night for a weekend magazine, and at half past eight you watched the numbered masks handed out at the market cross. Then the villagers shut you in the Sheaf Inn, because outsiders never watch the Turning.

    Dark murder mystery35 min1–4 playersPG-13

  • 60 min

    The Silent Hour

    Written by Volocent Labs

    January 1928: the Sanatorium Altwand, high above the village of Grisach, where the air is supposed to heal you. At four this afternoon an avalanche buried the only road and the funicular's lower track, and took the telephone line with it.

    Dark murder mystery60 min · 2 chapters1–4 playersPG-13

Murder mysteries

A body, a handful of suspects, and one of them did it. Ask questions, then accuse.

  • 30 min

    Dead Air

    Written by Volocent Labs

    You're the night guard at the old Pruitt building, where a little community radio station broadcasts upstairs. You keep it on low at the lobby desk, and have called in to The Small Hours twice tonight. The host, Dorian Vale, knows you by name.

    Murder mystery30 min1–4 playersPG-13

  • 30 min

    The Last Ferry

    Written by Volocent Labs

    You're sitting in your car on the car deck of the Kittiwake, the last ferry of the night across the foggy Sallow estuary. The crossing from Greyhallow to Penmarrow takes forty minutes, and every two minutes the fog horn gives one long, low blast.

    Murder mystery30 min1–4 playersPG-13

  • 30 min

    The Last Toast

    Written by Volocent Labs

    Retired judge Marguerite Okafor is hosting her own retirement dinner at Harrow House, a stone place on a hill above the river. You are one of her guests, and one chair at the long table stays empty for a late arrival.

    Murder mystery30 min1–4 playersPG-13

  • 30 min

    The Orchard Wedding

    Written by Volocent Labs

    Your old roommate Nell Tamsworth married Sami tonight in the cider barn on her family's orchard, rain drumming on the roof. At 7:41 you watched her Uncle Harlan fill his pewter tankard at the press and carry it to the head table himself.

    Murder mystery30 min1–4 playersPG-13

  • 50 min

    The Weigh-In

    Written by Volocent Labs

    Every February Ember Lake drives its pickups onto the ice for the derby, pretending the prize truck isn't the point. You're an off-duty deputy at the derby fish fry, and the fish is excellent. Want to hear what happens at quarter past eleven?

    Murder mystery50 min · 2 chapters1–4 playersPG-13

Family mysteries

Nobody gets hurt. Something goes missing and the kids crack the case. For ages about 7 to 10.

  • 20 min

    The Empty Glass Case

    Written by Volocent Labs

    It's Friday night at the Willowmere Library sleepover, and you're snug in your sleeping bag. Tomorrow, the library's oldest treasure goes on show for good. It's the first copy of the book The Clockwork Fox, locked in a glass case.

    Family mystery20 min1–4 playersG

  • 20 min

    The Fizzless Volcano

    Written by Volocent Labs

    It's science fair day at Cedar Run Elementary, and the gym is packed with posters and bubbling jars. You're a student fair helper in a bright orange vest. Ready to hear what goes wrong?

    Family mystery20 min1–4 playersG

  • 20 min

    The Missing Blue Ribbon

    Written by Volocent Labs

    It's Saturday afternoon at the Maple Hollow Fair, and the air smells like kettle corn and hay. You're this year's junior fair helper, with a shiny badge to prove it. Want to hear what goes wrong at half past two?

    Family mystery20 min1–4 playersG

Fantasy adventures

Swords, spells and dice rolls. Make choices as a party and see where the road goes.

  • 35 min

    The Heartstone of Pellmarrow

    Written by Volocent Labs

    For a hundred years the village of Pellmarrow has kept a green stone, the Heartstone, and its apple trees have never failed. Three nights ago a bush ran off with it on its roots, into the Thornwood. Now the apples are rotting on the branch.

    Fantasy adventure35 min1–4 playersPG

  • 60 min

    The Keeper's Bell

    Written by Volocent Labs

    Every midnight a bell rings under the hill above Brackenhold, though no bell has hung in the village for a hundred years. Sheep are missing, a goblin was seen running from the old chapel ruin, and the shepherds no longer go out after dark.

    Fantasy adventure60 min · 2 chapters1–4 playersPG

  • 35 min

    The Toll at Greyfall Bridge

    Written by Volocent Labs

    The first snow of the year is falling on the mountain village of Highcombe, and the trader Haskel Orme needs three wagons over the pass before it closes for winter. On the far side stands the Greyfall Bridge, and the troll who keeps it.

    Fantasy adventure35 min1–4 playersPG

Start here

Connect once, then just say which story you want.

Add Plot Speaks to Claude as a connector. One tap, no sign-in. Claude's Free plan includes one custom connector, and Plot Speaks can be it.

Connect to Claude or copy the address
https://plotspeaks.com/mcp

On a phone, open the link in your browser and tap Add. Once added, Plot Speaks shows up in the Claude app, and it works in voice mode.

Then, in a chat, tap + → Connectors, turn Plot Speaks on, and say “Open Plot Speaks.” for a quick intro and the choice to browse, start or write a story. Or name it: “Start The Last Toast with Plot Speaks.”

Using ChatGPT?

Today, custom connectors in ChatGPT need a Business, Enterprise or Edu plan. On Free and Plus, paste the story instead, and a passenger can hold the answer key with a story's passenger page. A ChatGPT app listing is planned.