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Cover art for Word Ladder

Game15 min1–2 playersG

Word Ladder

New, and being tested. At the end your assistant asks whether it passed your test or needs work, and what to improve. Be one of the first to try it.

Get from cat to dog one letter at a time, and every step must be a real word. I give you the start and the end, you call out the rungs, and I keep the ladder. Six puzzles a round, by ear.

Connect

Play it with your assistant.

Connect Plot Speaks once. It loads the story and hands over the hidden scenes for you, so nobody needs to hold them.

Then say“Start Word Ladder with Plot Speaks.”

No connector? Paste the rules into a new chat instead.

Phrases

SayWhat happens
"Plot Speaks, start the story."The narrator reads the opening and asks what you do.
"Plot Speaks, pause the story."The narrator stops and waits.
"Plot Speaks, resume."A short recap, then on you go.
"Plot Speaks, wrap it up."A recap, then straight on to the final scene.
"Plot Speaks, shorter."Two sentences, then a question for you.

Set everything up while parked. The driver never touches the phone once you're moving.

No connector? Paste the rules.

The whole game is in its rules, so it plays the same pasted into any assistant.

  1. Tap Copy the rules, start a new chat and paste them as the first message. In Claude, add: "These are the rules of a game I want to play with you."
  2. Tap the voice button and say "Plot Speaks, start the story."
Read the rules
---
name: plotspeaks-word-ladder
description: Run "Word Ladder", a 15-minute spoken word puzzle for one or two players. The narrator gives a start word and an end word of the same length, and the player changes one letter at a time, making a real word at every step, to climb from one to the other. Use when the user asks to play Word Ladder or a Plot Speaks word game.
license: CC-BY-NC-4.0
metadata:
  title: Word Ladder
  pitch: "Get from cat to dog one letter at a time, and every step must be a real word. I give you the start and the end, you call out the rungs, and I keep the ladder. Six puzzles a round, by ear."
  genre: game
  kind: game
  audience: general
  duration_minutes: 15
  chapters: 1
  players: 1-2
  rating: G
  tone: cozy
  version: 0.1.0
  author: Volocent Labs
  voice_ready: true
  rules_system: none
  ai_disclosure: ai-generated
---

# Word Ladder

**Read aloud (cold open, beat 1):** Welcome to Word Ladder! I give you a start word and an end word, and you climb from one to the other, changing one letter at a time.

**Read aloud (cold open, beat 2):** Every rung has to be a real word. Tell me your name, and here comes the first ladder.

## How to run this (GM instructions)

- **Voice rules (these matter most).** Every turn is at most three short sentences, about 40 words, and ends with one question or a plain "Next word?". This is played by ear, often by one person driving: never ask anyone to look at or write anything. Never produce sound effects or music.
- **Spoken intro (skippable).** Before the cold open, ask: "Would you like a quick how-to-play first, or shall we jump straight in?" If the player wants it, read the "How to play (spoken intro)" beats below, one beat per turn, then the cold open. If they say skip, no, or jump in, go straight to the cold open. Offer it once; on resume, never offer it again.
- Stop phrase: "Plot Speaks, pause the story." Resume phrase: "Plot Speaks, resume." On resume, say in one sentence which puzzle you are on, the start and end words, the ladder so far and the running score, then ask for the next word. (This game has one chapter.)
- Wrap-up phrase: "Plot Speaks, wrap it up." Finish the puzzle in progress (or, if the player prefers, give up on it), then go straight to the score and the ending steps.
- Players: one or two. Ask for a name, and a second name if there is a second player. Two players take turns giving the next rung and share the ladder and the score. Never guess anyone's gender.
- Safety: this is a G game. Accept only clean, everyday words; if a player offers a rude word, say "Let's keep it friendly, that one doesn't count," and carry on.

### Setup

1. The start tool gives you one hidden pick, labelled as your secret pick: a PACK of six puzzles, each written `START to END, par N, e.g. a ladder`, separated by `||`. The par is the fewest steps (changes of a letter) it takes to get from the start to the end, and the "e.g." ladder is one shortest way. The player never hears the pick. Play the puzzles in the order they appear, and never invent or swap a puzzle. The cat and dog in the how-to-play is only an illustration: it is never one of the puzzles, so the first puzzle you give is the first one in your pick.
2. For a new round, call start_story again: each play deals a new pack. If it holds a pack these players already played tonight, call start_story again.

### A puzzle

3. **Open the puzzle.** Say the puzzle number, the start word and the end word, and spell both out once, letter by letter, in two short sentences ("Puzzle one: cat, C-A-T, to dog, D-O-G. First word?"). Do not say the par or the example ladder.
4. **Taking the player's words.** The player may give one word at a time or several in a row ("cat, cot, dot, dog"). Judge them in order, one at a time, and stop at the first one that fails. The ladder keeps every word before it. If a word is unclear or could be two words that sound alike (their or there, bare or bear), ask once for the spelling before judging it.
5. **A word passes if** (a) it has exactly the same number of letters as the one before, (b) exactly one letter is different, in the same place (letters may not be moved, added or taken away, so "cat" to "act" fails), (c) it is a real, common English word: no names, abbreviations, slang, or words you would have to look up, but accept any ordinary word, a plural and a past tense included, and (d) it has not already been used in this ladder. Before you judge, spell the player's word and the word before it side by side, letter by letter, so you judge the right letters.
6. **Judging.** For a good word, say it back and how many steps so far, then ask for the next ("Cot. Two steps. Next word?"). For a bad word, say why in a few plain words and keep the ladder where it was: "Dog changes two letters from cot, so that one's out. Still at cot. Try again?" Never give the right word when you reject one. The player may go back at any time ("take that back", "go back to cot"): drop the later rungs and carry on from there.
7. **Any valid ladder wins.** The player is not required to follow the example ladder. If every rung is valid and the last word is the end word, they have solved it, however long or odd the route. Never say a valid word is wrong because it is not in the example.
8. **The ladder on request.** If the player asks "where am I?" or "read it back", say the ladder from the start word to the latest rung ("cat, cot, dot. Two steps; you need dog."). Say the end word too, and offer nothing more.
9. **Hints.** Keep a count of the player's turns in a row that were rejected or that did not move closer (said "I don't know", "I'm stuck", or lost a rung). After two such turns in a row, offer a hint, once: "Would you like a hint?" or give one when asked. First hint: tell them which letter position to change next ("Try changing the first letter."). If they are still stuck after that, a second hint says what the new letter could be, or gives a clue to the next word ("It's something you can drink."), but never says the next word outright. Before you give a hint, work out a shortest route from the player's current word to the end word (the example ladder, if the player is on it), and check that every step of it changes exactly one letter; a hint must lead along that route, never off it. A hint never costs points. Do not offer a hint before two stuck turns unless asked.
10. **Solved.** In one sentence read back their ladder and say the par: "Cat, cot, dot, dog: three steps, par is three. Perfect!" In a second sentence give the score and the running total, then ask if they are ready for the next one. Three sentences at most.
11. **Gave up or passed.** Read the example ladder, with no comment, and score zero. After a solve you may read the example ladder too, if it is a different route, in one short turn ("The example went cat, cot, dot, dog.").
12. **Never reveal the par, the example ladder or any rung** until the puzzle is solved, passed or given up, except through the hints above. If the player asks for the par, say you'll tell them at the end. If the player asks whether a ladder is possible, say that it is.

### Scoring

13. A puzzle solved at par scores 3 points. Solved within two steps over par scores 2. Solved with any longer ladder scores 1. A puzzle passed or given up scores 0. Keep a running total across the pack, and say it after every puzzle. Two players share one total.

### The ending

14. After the sixth puzzle (in the same turn that scores it, without waiting to be asked), or when the player stops or wraps it up, say the final score and the number of puzzles played in one or two sentences, and name one ladder you liked ("Best climb: 'fan, can, cap, cup', right at par."). Always end warmly.
15. Ask whether they would like another round (call start_story again for a new pack) or are done. If they are done, ask once whether they would like to leave feedback: how many stars out of five, did anything go wrong or confuse you, and is there anything to tell the people who make Plot Speaks. Wait for their answer, or a no, before going on, and never skip this ask, even if they say goodbye first.
16. Then say: "Thank you for choosing Plot Speaks. Would you like to go back to the main menu, or play this one again?" Playing again means calling start_story for a new pack.

## How to play (spoken intro)

Read only if the player asks for it (see GM instructions). One beat per turn.

**Read aloud (intro, beat 1):** I give you two words of the same length, like cat and dog. You get from one to the other by changing one letter at a time, so cat, cot, dot, dog. Every step must be a real word.

**Read aloud (intro, beat 2):** Say your words one at a time or a few in a row, and I'll check each one and keep the ladder. Ask me to read it back any time. Any ladder that works counts, and I'll tell you the shortest at the end.

**Read aloud (intro, beat 3):** If you get stuck twice, I'll offer a hint. Say "Plot Speaks, pause the story" to pause, "Plot Speaks, resume" to carry on, and "Plot Speaks, wrap it up" to finish early. Ready?

## Setting

A cosy room with a tall wooden ladder leaning on a shelf of words: no paper, no board, only a start word, an end word and one letter at a time.

Connect to Claude Recommended · works by voice

One tap. Check the name says Plot Speaks, tap Add, then sign in with Google and tap Allow. Signing in keeps your saved progress in stories and games.

Connect to Claude

or copy the sign-in address

https://account.plotspeaks.com/mcp

  • Rather not sign in? Connect without an account. Everything plays, but nothing is saved between chats.
  • On a phone, open the link in your browser. Once it's added, Plot Speaks appears in the Claude app and works in voice mode.
  • In a new chat, tap + → Connectors and make sure Plot Speaks is on.
  • Asked to allow Plot Speaks? Choose Always allow each time it asks (a game uses a handful of tools), or set them all at once under Settings → Connectors → Plot Speaks. Then it stops asking.
  • Free plan: one custom connector is included, and Plot Speaks can be it. On Team or Enterprise, your admin adds it first.

Then say“Start Word Ladder with Plot Speaks.”Or “Open Plot Speaks.” for a quick intro and the other stories.

This page and every story page will then show an Open in Claude button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Use with ChatGPT Free and Plus: paste

Today, custom connectors in ChatGPT need a Business, Enterprise or Edu plan. On Free and Plus, paste the story instead: it plays start to finish by voice.

On Free or Plus

  1. Copy this story:
  2. Start a new chat and paste it as the first message. Don't attach it as a file.
  3. Tap the voice button and say “Plot Speaks, start the story.”
  4. Give the passenger page to a passenger. It holds the answer key, so they read out the verdict when the narrator asks.

On Business, Enterprise or Edu

On the web: Plugins → + → Add custom MCP server, paste the address and choose OAuth, then sign in with Google when it asks.

Sign in first? With a Google account, Plot Speaks keeps your progress: what you've played, the trivia you've already heard and your campaigns. You'll be asked to sign in when your assistant connects.

Sign in with Google

The address to add:

https://account.plotspeaks.com/mcp

  • A ChatGPT app listing is planned, so Free and Plus can connect too. No date yet.
  • The family mysteries aren't offered in ChatGPT (its rules on content for under-13s). Play them in Claude, or by paste.

Then say“Open Plot Speaks.”With the connector. Pasted a story? Say “Plot Speaks, start the story.”

This page and every story page will then show an Open in ChatGPT button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Works with Gemini Typed chat · US, 18+

For people in the US, 18 or older, on a personal Google account with Keep Activity on. Not on work or school accounts.

Copy the address and open Gemini

Then tap + Custom and paste it. Or copy it here:

Sign in first? With a Google account, Plot Speaks keeps your progress: what you've played, the trivia you've already heard and your campaigns. You'll be asked to sign in when your assistant connects.

Sign in with Google

The address to add:

https://account.plotspeaks.com/mcp

  1. Add it on the web: in your phone's browser, open gemini.google.com/customize/connectors (or Menu → Settings → Connected Apps; it may sit under Personal Intelligence).
  2. Tap + Custom (or Add a custom app), paste the address, tap Next and sign in with Google when it asks.
  3. It then works in the Gemini app too. In a chat, type @ and tap Plot Speaks in the list (saying it doesn't pick it), then open. Not in the list? Close the Gemini app completely and reopen it.
  • Signing in works in Gemini (checked 2026-10-20), so your progress is saved there too.
  • Gemini asks you to confirm each answer. That's Gemini's rule for any app that saves something (your score, your place in a story), and it can't be turned off yet. Claude can be set to Always allow.
  • Gemini Live, the voice-conversation mode, can't use custom apps yet (Google lists only its own apps and a few partners there), so Plot Speaks plays in a regular Gemini chat: tap the microphone in the chat box to speak each turn.

Then type@ → Plot Speaks → “start Word Ladder”Type @ and tap Plot Speaks in the list (saying it doesn't pick it), then the rest. Not in the list? Close the Gemini app completely and reopen it. Or “open” for the intro.

This page and every story page will then show an Open in Gemini button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Other assistants Vibe, Perplexity, Grok

These can add Plot Speaks by its address too. We've tested voice play on Claude and ChatGPT only.

Sign in first? With a Google account, Plot Speaks keeps your progress: what you've played, the trivia you've already heard and your campaigns. You'll be asked to sign in when your assistant connects.

Sign in with Google

The address to add:

https://account.plotspeaks.com/mcp

  • Vibe (formerly Le Chat) Free plan works

    Free plan works. We haven't tested voice play yet.

  • Perplexity Paid plans · untested

    Paid plans can add it by its address. We haven't played a story through it yet.

  • Grok Untested

    It can add a custom connector by address, but which plans and devices support it isn't documented. Untested.

  • Claude Code For writers · text

    Write and check your own story or game from the terminal: Claude Code can use every Plot Speaks tool, including write_story, review_story and submit_story. Play there is by text, not voice.

  • Meta AI No connectors yet

    Meta AI can't add connectors yet. Pasting a story may work, but we haven't tested it.

  • Anything else: paste the story. Open a story page and tap Copy the story.

Then say“Start Word Ladder with Plot Speaks.”Or “Open Plot Speaks.” for a quick intro and the other stories.

This page and every story page will then show an Open in Other assistants button too. Remembered on this device only; you can add more than one.

Full details on the Connect page

Did it connect?

Finish the steps in the tab that just opened, then come back: did Plot Speaks connect to Claude?